// Created by Crowbar 0.71
====== File Size ======
	3,618,386
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,099 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,100 - 22,327 theMdlFileData.theBones 87
	22,328 - 25,731 theMdlFileData.theAttachments 37
	25,732 - 25,743 theMdlFileData.theHitboxSets 1
	25,744 - 25,831 [ERROR] Unread bytes (non-zero) [ 4C 4D 4F 4E 50 0C 03 52 09 0B 4A 53 54 55 56 05 06 07 3F 40 0D ... ]
	25,832 - 37,239 [ERROR] [End offset is incorrect] [ERROR] theMdlFileData.theAnimationDescs 124; [25832 - 25853] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	25,849 - 25,850 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	25,851 - 25,854 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	25,855 - 25,855 anAnimationDesc.anAnimation [@ref] alignment [ 00 ]
	25,856 - 25,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 98 2C 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,925 - 25,928 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	25,929 - 25,931 anAnimationDesc.anAnimation [ads_in_anim] alignment [ D0 08 00 ]
	25,932 - 26,016 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,017 - 26,020 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	26,021 - 26,023 anAnimationDesc.anAnimation [ads_out_anim] alignment [ D0 08 00 ]
	26,024 - 26,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,108 - 26,123 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,124 - 26,200 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 44 00 00 00 ... ]
	26,201 - 26,204 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	26,205 - 26,207 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ CF 08 00 ]
	26,208 - 26,291 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,292 - 26,307 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,308 - 26,384 [ERROR] Unread bytes (non-zero) [ 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 5B 00 00 00 ... ]
	26,385 - 26,388 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] (unused empty data structure at the end of the list)
	26,389 - 26,391 anAnimationDesc.anAnimation [ads_out_slide_hcog_anim] alignment [ CF 08 00 ]
	26,392 - 26,476 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,477 - 26,480 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] (unused empty data structure at the end of the list)
	26,481 - 26,483 anAnimationDesc.anAnimation [ads_in_slide_holo_anim] alignment [ CF 08 00 ]
	26,484 - 26,567 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,568 - 26,577 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,578 - 26,579 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	26,580 - 26,581 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,582 - 26,585 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] (unused empty data structure at the end of the list)
	26,586 - 26,587 anAnimationDesc.anAnimation [ads_out_slide_holo_anim] alignment [ 00 00 ]
	26,588 - 26,660 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 88 7D 00 00 00 00 00 00 00 ... ]
	26,661 - 26,664 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] (unused empty data structure at the end of the list)
	26,665 - 26,667 anAnimationDesc.anAnimation [ads_in_slide_aog_anim] alignment [ CE 08 00 ]
	26,668 - 26,752 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,753 - 26,756 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] (unused empty data structure at the end of the list)
	26,757 - 26,759 anAnimationDesc.anAnimation [ads_out_slide_aog_anim] alignment [ CE 08 00 ]
	26,760 - 26,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,844 - 26,865 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,866 - 26,875 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,876 - 26,949 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 161)
	26,937 - 26,940 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	26,941 - 26,943 anAnimationDesc.anAnimation [ads_out_anim_alt1] alignment [ CD 08 00 ]
	26,944 - 26,949 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 ]
	26,950 - 26,953 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	26,954 - 26,955 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 00 00 ]
	26,956 - 27,028 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 68 AD 00 00 00 00 00 00 00 ... ]
	27,029 - 27,032 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	27,033 - 27,035 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ CD 08 00 ]
	27,036 - 27,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,120 - 27,135 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,136 - 27,212 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C5 00 00 00 ... ]
	27,213 - 27,216 anAnimationDesc.anAnimation [ads_in_anim_alt3] (unused empty data structure at the end of the list)
	27,217 - 27,219 anAnimationDesc.anAnimation [ads_in_anim_alt3] alignment [ CC 08 00 ]
	27,220 - 27,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,305 - 27,308 anAnimationDesc.anAnimation [ads_out_anim_alt3] (unused empty data structure at the end of the list)
	27,309 - 27,311 anAnimationDesc.anAnimation [ads_out_anim_alt3] alignment [ CC 08 00 ]
	27,312 - 27,396 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,397 - 27,400 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	27,401 - 27,403 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ CC 08 00 ]
	27,404 - 27,488 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,489 - 27,492 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	27,493 - 27,495 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ CC 08 00 ]
	27,496 - 27,579 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,580 - 27,589 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,590 - 27,591 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	27,592 - 27,593 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,594 - 27,597 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,598 - 27,599 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] alignment [ 00 00 ]
	27,600 - 27,672 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 84 FF 00 00 00 00 00 00 00 ... ]
	27,673 - 27,676 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,677 - 27,679 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ CB 08 00 ]
	27,680 - 27,764 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,765 - 27,768 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,769 - 27,771 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ CB 08 00 ]
	27,772 - 27,855 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,856 - 27,871 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,872 - 27,875 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,876 - 27,948 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 60 1F 01 00 00 00 00 00 00 ... ]
	27,949 - 27,952 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	27,953 - 27,955 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt3] alignment [ CA 08 00 ]
	27,956 - 28,040 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,041 - 28,044 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] (unused empty data structure at the end of the list)
	28,045 - 28,047 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt3] alignment [ CA 08 00 ]
	28,048 - 28,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,132 - 28,141 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	28,142 - 28,145 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	28,146 - 28,147 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 ]
	28,148 - 28,224 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 3E 01 00 00 ... ]
	28,225 - 28,228 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	28,229 - 28,231 anAnimationDesc.anAnimation [run_anim] alignment [ C9 08 00 ]
	28,232 - 28,316 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,317 - 28,320 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	28,321 - 28,323 anAnimationDesc.anAnimation [run_anim_layer] alignment [ C9 08 00 ]
	28,324 - 28,407 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,408 - 28,417 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,418 - 28,421 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	28,422 - 28,423 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 00 00 ]
	28,424 - 28,500 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 50 01 00 00 ... ]
	28,501 - 28,504 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	28,505 - 28,507 anAnimationDesc.anAnimation [walk_anim] alignment [ C9 08 00 ]
	28,508 - 28,591 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,592 - 28,595 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,596 - 28,599 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	28,600 - 28,684 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,685 - 28,688 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	28,689 - 28,691 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ C8 08 00 ]
	28,692 - 28,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,961 - 28,964 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	28,965 - 28,967 anAnimationDesc.anAnimation [idle_anim] alignment [ C7 08 00 ]
	28,968 - 29,052 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,053 - 29,056 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	29,057 - 29,059 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ C7 08 00 ]
	29,060 - 29,143 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,144 - 29,165 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,161 - 29,162 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,163 - 29,166 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,167 - 29,167 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 00 ]
	29,168 - 29,190 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 A8 A0 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,191 - 29,192 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,193 - 29,236 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,237 - 29,240 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,241 - 29,243 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ C6 08 00 ]
	29,244 - 29,328 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,329 - 29,332 anAnimationDesc.anAnimation [idle_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,333 - 29,335 anAnimationDesc.anAnimation [idle_ads_anim_alt3] alignment [ C6 08 00 ]
	29,336 - 29,419 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,420 - 29,441 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,437 - 29,438 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,439 - 29,442 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	29,443 - 29,443 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 ]
	29,444 - 29,466 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 F4 9F 01 00 00 00 00 00 00 00 00 00 00 ... ]
	29,467 - 29,468 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,469 - 29,512 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,513 - 29,516 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,517 - 29,519 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ C5 08 00 ]
	29,520 - 29,604 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,605 - 29,608 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,609 - 29,611 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ C5 08 00 ]
	29,612 - 29,695 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,696 - 29,711 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,708 - 29,709 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,710 - 29,742 [ERROR] Unread bytes (non-zero) [ 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 9F 01 ... ]
	29,743 - 29,744 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,745 - 29,748 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,749 - 29,751 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 00 00 00 ]
	29,752 - 29,788 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,789 - 29,792 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	29,793 - 29,795 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt3] alignment [ C5 08 00 ]
	29,796 - 29,879 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,880 - 29,901 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	29,902 - 29,924 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C8 9E 01 00 00 00 00 00 00 00 00 ... ]
	29,925 - 29,926 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,927 - 29,930 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	29,931 - 29,931 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 00 ]
	29,932 - 29,972 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,973 - 29,976 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	29,977 - 29,979 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ C4 08 00 ]
	29,980 - 30,064 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,065 - 30,068 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	30,069 - 30,071 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ C4 08 00 ]
	30,072 - 30,155 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,156 - 30,171 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	30,170 - 30,171 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,172 - 30,175 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	30,176 - 30,248 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 CB 01 00 00 00 00 00 00 ... ]
	30,249 - 30,252 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	30,253 - 30,255 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ C3 08 00 ]
	30,256 - 30,340 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,341 - 30,344 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,345 - 30,347 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ C3 08 00 ]
	30,348 - 30,431 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,432 - 30,447 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,446 - 30,447 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,448 - 30,451 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,452 - 30,524 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 D0 D9 01 00 00 00 00 00 00 ... ]
	30,525 - 30,528 anAnimationDesc.anAnimation [attack_ads_anim_alt3] (unused empty data structure at the end of the list)
	30,529 - 30,531 anAnimationDesc.anAnimation [attack_ads_anim_alt3] alignment [ C2 08 00 ]
	30,532 - 30,616 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,617 - 30,620 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	30,621 - 30,623 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ C2 08 00 ]
	30,624 - 30,707 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,708 - 30,717 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,718 - 30,719 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	30,720 - 30,721 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,722 - 30,725 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	30,726 - 30,727 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 00 00 ]
	30,728 - 30,800 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 9C EB 01 00 00 00 00 00 00 ... ]
	30,801 - 30,804 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	30,805 - 30,807 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ C1 08 00 ]
	30,808 - 30,891 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,892 - 30,913 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	30,914 - 30,918 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	30,919 - 30,920 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,921 - 30,924 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,925 - 30,927 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ EF 01 00 ]
	30,928 - 30,984 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,985 - 30,988 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,989 - 30,991 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ C1 08 00 ]
	30,992 - 31,076 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,077 - 31,080 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] (unused empty data structure at the end of the list)
	31,081 - 31,083 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt3] alignment [ C1 08 00 ]
	31,084 - 31,167 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,168 - 31,183 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	31,184 - 31,260 [ERROR] Unread bytes (non-zero) [ 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 F8 01 00 00 ... ]
	31,261 - 31,264 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	31,265 - 31,267 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ C0 08 00 ]
	31,268 - 31,352 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,353 - 31,356 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	31,357 - 31,359 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ C0 08 00 ]
	31,360 - 31,443 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,444 - 31,459 anAnimationDesc.anAnimation (frameCount = 66; sectionFrameCount = 66)
	31,460 - 31,536 [ERROR] Unread bytes (non-zero) [ 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 5A 02 00 00 ... ]
	31,537 - 31,540 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	31,541 - 31,543 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ BF 08 00 ]
	31,544 - 31,628 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,629 - 31,632 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] (unused empty data structure at the end of the list)
	31,633 - 31,635 anAnimationDesc.anAnimation [@reload_onehanded_seq_02] alignment [ BF 08 00 ]
	31,636 - 31,719 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,720 - 31,729 anAnimationDesc.anAnimation (frameCount = 46; sectionFrameCount = 46)
	31,730 - 31,731 [ERROR] Unread bytes (non-zero) [ F0 41 ]
	31,732 - 31,733 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,734 - 31,737 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,738 - 31,739 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 00 ]
	31,740 - 31,812 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 08 AD 02 00 00 00 00 00 00 ... ]
	31,813 - 31,816 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	31,817 - 31,819 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ BF 08 00 ]
	31,820 - 31,904 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,905 - 31,908 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,909 - 31,911 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ BE 08 00 ]
	31,912 - 31,995 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,996 - 32,011 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	32,012 - 32,015 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	32,016 - 32,088 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 34 FD 02 00 00 00 00 00 00 ... ]
	32,089 - 32,092 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	32,093 - 32,095 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ BE 08 00 ]
	32,096 - 32,179 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,180 - 32,189 anAnimationDesc.anAnimation (frameCount = 46; sectionFrameCount = 46)
	32,190 - 32,193 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,194 - 32,195 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 00 00 ]
	32,196 - 32,272 [ERROR] Unread bytes (non-zero) [ 2E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 31 03 00 00 ... ]
	32,273 - 32,276 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	32,277 - 32,279 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ BD 08 00 ]
	32,280 - 32,364 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,365 - 32,368 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,369 - 32,371 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ BD 08 00 ]
	32,372 - 32,455 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,456 - 32,465 anAnimationDesc.anAnimation (frameCount = 41; sectionFrameCount = 41)
	32,466 - 32,469 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,470 - 32,471 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 00 00 ]
	32,472 - 32,548 [ERROR] Unread bytes (non-zero) [ 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 93 03 00 00 ... ]
	32,549 - 32,552 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,553 - 32,555 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ BD 08 00 ]
	32,556 - 32,640 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,641 - 32,644 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,645 - 32,647 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ BC 08 00 ]
	32,648 - 32,731 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,732 - 32,735 anAnimationDesc.anAnimation (frameCount = 81; sectionFrameCount = 81)
	32,736 - 32,739 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,740 - 32,824 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,825 - 32,828 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,829 - 32,831 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ BC 08 00 ]
	32,832 - 32,916 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,917 - 32,920 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,921 - 32,923 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ BC 08 00 ]
	32,924 - 33,007 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,008 - 33,043 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	33,042 - 33,043 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	33,044 - 33,047 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	33,048 - 33,100 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,101 - 33,104 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	33,105 - 33,107 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ BB 08 00 ]
	33,108 - 33,192 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,193 - 33,196 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	33,197 - 33,199 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ BB 08 00 ]
	33,200 - 33,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,285 - 33,288 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	33,289 - 33,291 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ BB 08 00 ]
	33,292 - 33,376 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,377 - 33,380 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	33,381 - 33,383 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ BA 08 00 ]
	33,384 - 33,467 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,468 - 33,497 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	33,498 - 33,501 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	33,502 - 33,503 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 04 00 ]
	33,504 - 33,560 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,561 - 33,564 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	33,565 - 33,567 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ BA 08 00 ]
	33,568 - 33,652 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,653 - 33,656 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	33,657 - 33,659 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ BA 08 00 ]
	33,660 - 34,204 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,205 - 34,208 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	34,209 - 34,211 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ B8 08 00 ]
	34,212 - 34,295 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,296 - 34,319 anAnimationDesc.anAnimation (frameCount = 45; sectionFrameCount = 45)
	34,320 - 34,323 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	34,324 - 34,388 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 98 EF 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,389 - 34,392 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	34,393 - 34,395 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ B7 08 00 ]
	34,396 - 34,479 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,480 - 34,503 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	34,504 - 34,507 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	34,508 - 34,572 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 50 26 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,573 - 34,576 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	34,577 - 34,579 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ B7 08 00 ]
	34,580 - 34,664 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,665 - 34,668 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	34,669 - 34,671 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ B6 08 00 ]
	34,672 - 34,755 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,756 - 34,773 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	34,774 - 34,793 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 6A 05 00 00 00 ]
	34,794 - 34,795 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,796 - 34,799 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,800 - 34,848 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,849 - 34,852 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,853 - 34,855 anAnimationDesc.anAnimation [@holster_seq] alignment [ B6 08 00 ]
	34,856 - 34,940 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,941 - 34,944 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,945 - 34,947 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ B5 08 00 ]
	34,948 - 35,031 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,032 - 35,061 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,062 - 35,065 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	35,066 - 35,067 anAnimationDesc.anAnimation [@raise_seq] alignment [ 05 00 ]
	35,068 - 35,124 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,125 - 35,128 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	35,129 - 35,131 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ B5 08 00 ]
	35,132 - 35,216 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,217 - 35,220 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	35,221 - 35,223 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ B5 08 00 ]
	35,224 - 35,307 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,308 - 35,331 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,332 - 35,335 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	35,336 - 35,400 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D4 BC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,401 - 35,404 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	35,405 - 35,407 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ B4 08 00 ]
	35,408 - 35,492 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,493 - 35,496 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	35,497 - 35,499 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ B4 08 00 ]
	35,500 - 35,583 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,584 - 35,607 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,608 - 35,611 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	35,612 - 35,676 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 90 DF 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,677 - 35,680 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	35,681 - 35,683 anAnimationDesc.anAnimation [@lower_seq] alignment [ B3 08 00 ]
	35,684 - 35,767 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,768 - 35,785 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,786 - 35,790 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	35,791 - 35,792 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,793 - 35,796 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	35,797 - 35,799 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 00 00 00 ]
	35,800 - 35,860 [ERROR] Unread bytes (non-zero) [ 58 F6 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,861 - 35,864 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	35,865 - 35,867 anAnimationDesc.anAnimation [@sprint_seq] alignment [ B3 08 00 ]
	35,868 - 35,952 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,953 - 35,956 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	35,957 - 35,959 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ B2 08 00 ]
	35,960 - 36,043 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,044 - 36,067 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,068 - 36,071 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	36,072 - 36,136 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 64 1A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,137 - 36,140 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	36,141 - 36,143 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ B2 08 00 ]
	36,144 - 36,228 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,229 - 36,232 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	36,233 - 36,235 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ B2 08 00 ]
	36,236 - 36,319 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,320 - 36,337 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,338 - 36,341 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	36,342 - 36,343 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 00 00 ]
	36,344 - 36,412 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 90 43 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,413 - 36,416 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	36,417 - 36,419 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ B1 08 00 ]
	36,420 - 36,504 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,505 - 36,508 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	36,509 - 36,511 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ B1 08 00 ]
	36,512 - 36,595 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,596 - 36,613 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,614 - 36,617 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	36,618 - 36,619 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 ]
	36,620 - 36,688 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 0C 6B 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,689 - 36,692 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	36,693 - 36,695 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ B0 08 00 ]
	36,696 - 36,779 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,780 - 36,791 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	36,792 - 36,795 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	36,796 - 36,872 [ERROR] Unread bytes (non-zero) [ 0E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 85 06 00 00 ... ]
	36,873 - 36,876 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	36,877 - 36,879 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ B0 08 00 ]
	36,880 - 36,964 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,965 - 36,968 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	36,969 - 36,971 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ AF 08 00 ]
	36,972 - 42,997 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,998 - 43,013 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 188)
	43,014 - 43,017 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	43,018 - 43,019 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 3A 0A ]
	43,020 - 43,181 [ERROR] Unread bytes (non-zero) [ 00 00 18 00 1C 00 20 00 00 00 D0 27 88 31 BA 38 00 3C 00 3C 00 ... ]
	43,182 - 43,183 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	43,184 - 43,187 anAnimationDesc.anAnimation [ads_in_slide_hcog_anim] (unused empty data structure at the end of the list)
	43,188 - 44,009 [ERROR] Unread bytes (non-zero) [ 86 4C 00 00 10 00 00 3C 00 3C 00 3C 32 00 00 00 08 10 00 80 00 ... ]
	44,010 - 44,187 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 36)
	44,188 - 44,191 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	44,192 - 46,033 [ERROR] Unread bytes (non-zero) [ 03 0C E2 FF E2 FF FE 7F 01 0C 38 FF 00 01 80 3B 13 08 00 00 18 ... ]
	46,034 - 46,035 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 206)
	46,036 - 46,309 [ERROR] Unread bytes (non-zero) [ 41 17 94 BE 38 81 AC 00 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 ... ]
	46,310 - 46,311 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,312 - 46,585 [ERROR] Unread bytes (non-zero) [ 86 CC 10 80 00 00 00 3C 00 3C 00 3C 36 00 00 00 0A 0C 00 80 00 ... ]
	46,586 - 46,587 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,588 - 47,045 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 AA 50 00 80 00 3C 00 3C 00 3C 20 00 00 00 00 ... ]
	47,046 - 47,475 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 188)
	47,322 - 47,661 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 214)
	47,662 - 48,057 [ERROR] Unread bytes (non-zero) [ 00 00 01 07 C1 9A 03 05 C2 9A C2 9A C1 9A 04 04 C2 9A C1 9A C1 ... ]
	48,058 - 48,373 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 29)
	48,334 - 48,635 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 189)
	48,374 - 48,377 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	48,378 - 48,379 anAnimationDesc.anAnimation [@reload_seq] alignment [ 3E 00 ]
	48,380 - 48,635 [ERROR] Unread bytes (non-zero) [ 00 00 3A 00 00 00 3E 00 00 3C 00 3C 00 3C 52 00 00 00 01 10 60 ... ]
	48,636 - 48,639 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	48,640 - 51,037 [ERROR] Unread bytes (non-zero) [ 2C 08 00 00 18 00 3A 00 5C 00 00 00 76 00 7A 00 7E 00 00 3C 00 ... ]
	51,038 - 51,039 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	51,040 - 533,735 [ERROR] Unread bytes (non-zero) [ 00 00 10 00 00 EA F7 2C 1B 3A 04 80 08 00 00 3C 00 3C 00 3C 20 ... ]
	533,736 - 556,239 theMdlFileData.theSequenceDescs 97
	556,240 - 556,587 [ref] aSeqDesc.theBoneWeights 87
	556,588 - 556,589 [ref] aSeqDesc.theAnimDescIndexes 1
	556,590 - 556,591 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	556,592 - 556,607 [walk_seq] aSeqDesc.thePoseKeys 4
	556,608 - 556,615 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	556,616 - 556,631 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	556,632 - 556,639 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	556,640 - 556,651 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	556,652 - 556,811 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	556,812 - 556,835 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	556,836 - 556,839 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	556,840 - 556,843 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	556,844 - 556,847 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	556,848 - 556,859 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	556,860 - 557,019 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	557,020 - 557,043 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	557,044 - 557,047 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	557,048 - 557,051 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	557,052 - 557,055 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	557,056 - 557,067 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	557,068 - 557,227 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	557,228 - 557,251 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	557,252 - 557,255 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	557,256 - 557,259 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	557,260 - 557,263 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	557,264 - 557,275 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	557,276 - 557,435 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	557,436 - 557,459 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAutoLayers 1
	557,460 - 557,463 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	557,464 - 557,467 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	557,468 - 557,471 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	557,472 - 558,271 [reload_seq] aSeqDesc.theEvents 10
	558,272 - 558,295 [reload_seq] aSeqDesc.theAutoLayers 1
	558,296 - 558,297 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	558,298 - 558,299 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	558,300 - 558,779 [reload_late1_seq] aSeqDesc.theEvents 6
	558,780 - 558,803 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	558,804 - 558,805 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	558,806 - 558,807 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	558,808 - 559,927 [reload_empty_seq] aSeqDesc.theEvents 14
	559,928 - 559,951 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	559,952 - 559,953 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	559,954 - 559,955 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	559,956 - 560,835 [reload_empty_late1_seq] aSeqDesc.theEvents 11
	560,836 - 560,859 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	560,860 - 560,861 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	560,862 - 560,863 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	560,864 - 561,343 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	561,344 - 561,367 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	561,368 - 561,369 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	561,370 - 561,371 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	561,372 - 562,171 [reload_onehanded_seq_02] aSeqDesc.theEvents 10
	562,172 - 562,195 [reload_onehanded_seq_02] aSeqDesc.theAutoLayers 1
	562,196 - 562,197 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes 1
	562,198 - 562,199 [reload_onehanded_seq_02] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,200 - 562,679 [reload_onehanded_late1_seq] aSeqDesc.theEvents 6
	562,680 - 562,703 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	562,704 - 562,705 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	562,706 - 562,707 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	562,708 - 563,827 [reload_empty_onehanded_seq] aSeqDesc.theEvents 14
	563,828 - 563,851 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	563,852 - 563,853 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	563,854 - 563,855 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	563,856 - 564,735 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 11
	564,736 - 564,759 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	564,760 - 564,761 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	564,762 - 564,763 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	564,764 - 565,243 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	565,244 - 565,267 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	565,268 - 565,269 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	565,270 - 565,271 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	565,272 - 566,071 [reload_crouch_seq] aSeqDesc.theEvents 10
	566,072 - 566,095 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	566,096 - 566,097 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	566,098 - 566,099 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	566,100 - 566,103 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	566,104 - 566,107 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	566,108 - 566,587 [reload_late1_crouch_seq] aSeqDesc.theEvents 6
	566,588 - 566,611 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	566,612 - 566,613 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	566,614 - 566,615 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	566,616 - 566,619 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	566,620 - 566,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	566,624 - 567,743 [reload_empty_crouch_seq] aSeqDesc.theEvents 14
	567,744 - 567,767 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	567,768 - 567,769 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	567,770 - 567,771 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	567,772 - 567,775 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	567,776 - 567,779 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	567,780 - 568,659 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 11
	568,660 - 568,683 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	568,684 - 568,685 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	568,686 - 568,687 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	568,688 - 568,691 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	568,692 - 568,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	568,696 - 569,175 [reload_empty_late2_crohch_seq] aSeqDesc.theEvents 6
	569,176 - 569,199 [reload_empty_late2_crohch_seq] aSeqDesc.theAutoLayers 1
	569,200 - 569,201 [reload_empty_late2_crohch_seq] aSeqDesc.theAnimDescIndexes 1
	569,202 - 569,203 [reload_empty_late2_crohch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	569,204 - 569,207 [reload_empty_late2_crohch_seq] aSeqDesc.theActivityModifiers 1
	569,208 - 569,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	569,212 - 570,011 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 10
	570,012 - 570,013 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	570,014 - 570,015 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	570,016 - 570,019 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	570,020 - 570,023 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	570,024 - 570,503 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 6
	570,504 - 570,505 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	570,506 - 570,507 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	570,508 - 570,511 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	570,512 - 570,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	570,516 - 571,635 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 14
	571,636 - 571,637 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	571,638 - 571,639 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	571,640 - 571,643 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	571,644 - 571,647 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	571,648 - 572,527 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 11
	572,528 - 572,529 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	572,530 - 572,531 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	572,532 - 572,535 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	572,536 - 572,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	572,540 - 573,019 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6
	573,020 - 573,021 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	573,022 - 573,023 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,024 - 573,027 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	573,028 - 573,031 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	573,032 - 573,191 [drawfirst_seq] aSeqDesc.theEvents 2
	573,192 - 573,215 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	573,216 - 573,217 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	573,218 - 573,219 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,220 - 573,379 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	573,380 - 573,403 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	573,404 - 573,405 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	573,406 - 573,407 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,408 - 573,411 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	573,412 - 573,415 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	573,416 - 573,575 [drawfirst_onehanded_seq] aSeqDesc.theEvents 2
	573,576 - 573,599 [drawfirst_onehanded_seq] aSeqDesc.theAutoLayers 1
	573,600 - 573,601 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	573,602 - 573,603 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,604 - 573,763 [draw_seq] aSeqDesc.theEvents 2
	573,764 - 573,787 [draw_seq] aSeqDesc.theAutoLayers 1
	573,788 - 573,789 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	573,790 - 573,791 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,792 - 573,951 [draw_onehanded_seq] aSeqDesc.theEvents 2
	573,952 - 573,975 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	573,976 - 573,977 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	573,978 - 573,979 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,980 - 574,139 [draw_crouch_seq] aSeqDesc.theEvents 2
	574,140 - 574,163 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	574,164 - 574,165 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	574,166 - 574,167 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,168 - 574,171 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	574,172 - 574,175 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	574,176 - 574,335 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	574,336 - 574,359 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	574,360 - 574,361 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	574,362 - 574,363 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,364 - 574,367 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	574,368 - 574,371 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	574,372 - 574,451 [holster_seq] aSeqDesc.theEvents 1
	574,452 - 574,475 [holster_seq] aSeqDesc.theAutoLayers 1
	574,476 - 574,477 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	574,478 - 574,479 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,480 - 574,559 [holster_onehanded_seq] aSeqDesc.theEvents 1
	574,560 - 574,583 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	574,584 - 574,585 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	574,586 - 574,587 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,588 - 574,747 [raise_seq] aSeqDesc.theEvents 2
	574,748 - 574,771 [raise_seq] aSeqDesc.theAutoLayers 1
	574,772 - 574,773 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	574,774 - 574,775 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,776 - 574,935 [raise_onehanded_seq] aSeqDesc.theEvents 2
	574,936 - 574,959 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	574,960 - 574,961 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	574,962 - 574,963 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,964 - 575,123 [raise_frommelee_seq] aSeqDesc.theEvents 2
	575,124 - 575,147 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	575,148 - 575,149 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	575,150 - 575,151 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,152 - 575,311 [raise_crouch_seq] aSeqDesc.theEvents 2
	575,312 - 575,335 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	575,336 - 575,337 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	575,338 - 575,339 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,340 - 575,343 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	575,344 - 575,347 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,348 - 575,507 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	575,508 - 575,531 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	575,532 - 575,533 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	575,534 - 575,535 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,536 - 575,539 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	575,540 - 575,543 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,544 - 575,703 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	575,704 - 575,727 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	575,728 - 575,729 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	575,730 - 575,731 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,732 - 575,735 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	575,736 - 575,739 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,740 - 575,899 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	575,900 - 575,923 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	575,924 - 575,925 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	575,926 - 575,927 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,928 - 575,931 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	575,932 - 575,935 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	575,936 - 576,015 [lower_seq] aSeqDesc.theEvents 1
	576,016 - 576,039 [lower_seq] aSeqDesc.theAutoLayers 1
	576,040 - 576,041 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	576,042 - 576,043 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,044 - 576,123 [lower_onehanded_seq] aSeqDesc.theEvents 1
	576,124 - 576,147 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	576,148 - 576,149 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	576,150 - 576,151 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,152 - 576,153 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	576,154 - 576,155 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,156 - 576,315 [sprintraise_seq] aSeqDesc.theEvents 2
	576,316 - 576,339 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	576,340 - 576,341 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	576,342 - 576,343 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,344 - 576,503 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	576,504 - 576,527 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	576,528 - 576,529 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	576,530 - 576,531 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,532 - 576,691 [sprintraise_seq_air] aSeqDesc.theEvents 2
	576,692 - 576,693 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	576,694 - 576,695 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,696 - 576,699 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	576,700 - 576,703 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	576,704 - 576,783 [sprintdraw_seq] aSeqDesc.theEvents 1
	576,784 - 576,785 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	576,786 - 576,787 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,788 - 576,867 [sprintholster_seq] aSeqDesc.theEvents 1
	576,868 - 576,869 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	576,870 - 576,871 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,872 - 576,873 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	576,874 - 576,875 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,876 - 577,035 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	577,036 - 577,037 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,038 - 577,039 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,040 - 577,119 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	577,120 - 577,121 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,122 - 577,123 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,124 - 577,203 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	577,204 - 577,205 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,206 - 577,207 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,208 - 577,367 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	577,368 - 577,369 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	577,370 - 577,371 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,372 - 577,375 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	577,376 - 577,379 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,380 - 577,381 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	577,382 - 577,383 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,384 - 577,385 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	577,386 - 577,387 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,388 - 577,391 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	577,392 - 577,395 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,396 - 577,397 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	577,398 - 577,399 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,400 - 577,403 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	577,404 - 577,407 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,408 - 577,431 [ads_out_seq] aSeqDesc.theAutoLayers 1
	577,432 - 577,433 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	577,434 - 577,435 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,436 - 577,437 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	577,438 - 577,439 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,440 - 577,443 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	577,444 - 577,447 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,448 - 577,449 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	577,450 - 577,451 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,452 - 577,459 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	577,460 - 577,467 [ERROR] Unread bytes (non-zero) [ 88 71 00 00 01 00 00 00 ]
	577,468 - 577,469 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,470 - 577,471 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,472 - 577,473 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	577,474 - 577,475 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,476 - 577,479 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	577,480 - 577,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,484 - 577,485 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	577,486 - 577,487 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,488 - 577,491 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	577,492 - 577,495 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	577,496 - 577,519 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	577,520 - 577,521 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,522 - 577,523 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,524 - 577,525 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	577,526 - 577,527 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,528 - 577,535 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	577,536 - 577,543 [ERROR] Unread bytes (non-zero) [ 93 7A 00 00 01 00 00 00 ]
	577,544 - 577,545 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	577,546 - 577,547 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,548 - 577,555 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	577,556 - 577,563 [ERROR] Unread bytes (non-zero) [ E8 70 00 00 01 00 00 00 ]
	577,564 - 577,575 [run_layer] aSeqDesc.thePoseKeys 3
	577,576 - 577,579 [run_layer] aSeqDesc.theAnimDescIndexes 2
	577,580 - 577,581 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	577,582 - 577,583 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,584 - 577,595 [optic_layer] aSeqDesc.thePoseKeys 3
	577,596 - 577,943 [optic_layer] aSeqDesc.theBoneWeights 87
	577,944 - 577,947 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	577,948 - 578,295 [wind_loop_layer] aSeqDesc.theBoneWeights 87
	578,296 - 578,297 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	578,298 - 578,299 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,300 - 578,301 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	578,302 - 578,303 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	578,304 - 578,315 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	578,316 - 578,319 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	578,320 - 578,331 [idle_seq] aSeqDesc.thePoseKeys 3
	578,332 - 578,679 [idle_seq] aSeqDesc.theBoneWeights 87
	578,680 - 578,683 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	578,684 - 578,695 [idle_seq_air] aSeqDesc.thePoseKeys 3
	578,696 - 578,699 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	578,700 - 578,707 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	578,708 - 578,715 [ERROR] Unread bytes (non-zero) [ A8 6C 00 00 01 00 00 00 ]
	578,716 - 578,727 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	578,728 - 578,731 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	578,732 - 578,735 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	578,736 - 578,739 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	578,740 - 578,751 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	578,752 - 578,755 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	578,756 - 578,763 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	578,764 - 578,771 [ERROR] Unread bytes (non-zero) [ 45 73 00 00 01 00 00 00 ]
	578,772 - 578,783 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	578,784 - 578,787 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	578,788 - 578,799 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	578,800 - 578,803 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	578,804 - 578,811 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	578,812 - 578,819 [ERROR] Unread bytes (non-zero) [ 15 73 00 00 00 00 00 00 ]
	578,820 - 578,831 [attack_seq] aSeqDesc.thePoseKeys 3
	578,832 - 579,071 [attack_seq] aSeqDesc.theEvents 3
	579,072 - 579,095 [attack_seq] aSeqDesc.theAutoLayers 1
	579,096 - 579,099 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	579,100 - 579,111 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	579,112 - 579,351 [attack_seq_regrip] aSeqDesc.theEvents 3
	579,352 - 579,375 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	579,376 - 579,379 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	579,380 - 579,391 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	579,392 - 579,631 [attack_onehanded_seq] aSeqDesc.theEvents 3
	579,632 - 579,655 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	579,656 - 579,659 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	579,660 - 579,671 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	579,672 - 579,911 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	579,912 - 579,935 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	579,936 - 579,939 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	579,940 - 579,943 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	579,944 - 579,947 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	579,948 - 579,959 [idle_check_seq] aSeqDesc.thePoseKeys 3
	579,960 - 579,963 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	579,964 - 579,975 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	579,976 - 579,979 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	579,980 - 579,991 [regrip] aSeqDesc.thePoseKeys 3
	579,992 - 579,995 [regrip] aSeqDesc.theAnimDescIndexes 2
	579,996 - 580,007 [regrip_02] aSeqDesc.thePoseKeys 3
	580,008 - 580,011 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	580,012 - 580,023 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	580,024 - 580,027 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	580,028 - 580,039 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	580,040 - 580,043 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	580,044 - 580,055 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	580,056 - 580,059 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	580,060 - 580,071 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	580,072 - 580,075 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	580,076 - 580,087 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	580,088 - 580,091 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	580,092 - 580,093 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	580,094 - 580,095 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,096 - 580,097 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	580,098 - 580,099 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,100 - 580,101 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	580,102 - 580,103 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,104 - 580,105 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	580,106 - 580,107 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,108 - 580,139 theMdlFileData.theLocalNodeNames 8
	580,140 - 580,203 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	580,204 - 580,315 theMdlFileData.theBodyParts 7
	580,316 - 580,463 aBodyPart.theModels 1
	580,464 - 580,759 aBodyPart.theModels 2
	580,760 - 581,055 aBodyPart.theModels 2
	581,056 - 581,351 aBodyPart.theModels 2
	581,352 - 581,647 aBodyPart.theModels 2
	581,648 - 581,943 aBodyPart.theModels 2
	581,944 - 582,239 aBodyPart.theModels 2
	582,240 - 582,299 [ERROR] Unread bytes (non-zero) [ 12 6B 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 09 ... ]
	582,300 - 582,531 aModel.theMeshes 2
	582,532 - 582,647 aModel.theMeshes 1
	582,648 - 582,763 aModel.theMeshes 1
	582,764 - 582,995 aModel.theMeshes 2
	582,996 - 583,111 aModel.theMeshes 1
	583,112 - 583,227 aModel.theMeshes 1
	583,228 - 589,983 [ERROR] Unread bytes (non-zero) [ 1F B4 AE AC 44 00 00 00 36 ED 73 BF DC 03 00 00 AF 55 59 98 F4 ... ]
	589,984 - 590,731 theMdlFileData.theTextures 17
	590,732 - 590,735 theMdlFileData.theTexturePaths 1
	590,736 - 591,109 theMdlFileData.theSkinFamilies 11
	591,110 - 591,111 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	591,112 - 602,023 [ERROR] Unread bytes (non-zero) [ 57 00 00 00 40 00 00 00 9C 01 00 00 F8 02 00 00 0C 07 00 00 7C ... ]
	602,024 - 602,024 aSeqDesc.theActivityName = ""
	602,025 - 602,058 theNameCopy = "weapons/rspn101/ptpov_rspn101.mdl"
	602,059 - 602,066 theSurfacePropName = "default"
	602,067 - 602,077 aBone.theName = "jx_c_delta"
	602,078 - 602,086 aBone.theName = "jx_c_pov"
	602,087 - 602,098 aBone.theName = "jx_c_camera"
	602,099 - 602,108 aBone.theName = "def_c_hip"
	602,109 - 602,119 aBone.theName = "jx_c_start"
	602,120 - 602,132 aBone.theName = "def_c_spineA"
	602,133 - 602,145 aBone.theName = "def_c_spineB"
	602,146 - 602,158 aBone.theName = "def_c_spineC"
	602,159 - 602,171 aBone.theName = "ja_c_propGun"
	602,172 - 602,183 aBone.theName = "def_c_neckA"
	602,184 - 602,194 aBone.theName = "jx_c_neckB"
	602,195 - 602,206 aBone.theName = "def_c_neckB"
	602,207 - 602,217 aBone.theName = "def_c_head"
	602,218 - 602,228 aBone.theName = "def_l_clav"
	602,229 - 602,243 aBone.theName = "def_l_shoulder"
	602,244 - 602,263 aBone.theName = "def_l_shoulderTwist"
	602,264 - 602,276 aBone.theName = "def_l_elbowB"
	602,277 - 602,294 aBone.theName = "def_l_shoulderMid"
	602,295 - 602,306 aBone.theName = "def_l_elbow"
	602,307 - 602,320 aBone.theName = "def_l_forearm"
	602,321 - 602,332 aBone.theName = "def_l_wrist"
	602,333 - 602,348 aBone.theName = "def_l_finIndexA"
	602,349 - 602,364 aBone.theName = "def_l_finIndexB"
	602,365 - 602,380 aBone.theName = "def_l_finIndexC"
	602,381 - 602,394 aBone.theName = "def_l_finMidA"
	602,395 - 602,408 aBone.theName = "def_l_finMidB"
	602,409 - 602,422 aBone.theName = "def_l_finMidC"
	602,423 - 602,438 aBone.theName = "def_l_finThumbA"
	602,439 - 602,454 aBone.theName = "def_l_finThumbB"
	602,455 - 602,470 aBone.theName = "def_l_finThumbC"
	602,471 - 602,490 aBone.theName = "def_l_finRingCarpal"
	602,491 - 602,505 aBone.theName = "def_l_finRingA"
	602,506 - 602,520 aBone.theName = "def_l_finRingB"
	602,521 - 602,535 aBone.theName = "def_l_finRingC"
	602,536 - 602,551 aBone.theName = "def_l_finPinkyA"
	602,552 - 602,567 aBone.theName = "def_l_finPinkyB"
	602,568 - 602,583 aBone.theName = "def_l_finPinkyC"
	602,584 - 602,594 aBone.theName = "def_r_clav"
	602,595 - 602,609 aBone.theName = "def_r_shoulder"
	602,610 - 602,629 aBone.theName = "def_r_shoulderTwist"
	602,630 - 602,642 aBone.theName = "def_r_elbowB"
	602,643 - 602,660 aBone.theName = "def_r_shoulderMid"
	602,661 - 602,672 aBone.theName = "def_r_elbow"
	602,673 - 602,686 aBone.theName = "def_r_forearm"
	602,687 - 602,698 aBone.theName = "def_r_wrist"
	602,699 - 602,714 aBone.theName = "def_r_finIndexA"
	602,715 - 602,730 aBone.theName = "def_r_finIndexB"
	602,731 - 602,746 aBone.theName = "def_r_finIndexC"
	602,747 - 602,760 aBone.theName = "def_r_finMidA"
	602,761 - 602,774 aBone.theName = "def_r_finMidB"
	602,775 - 602,788 aBone.theName = "def_r_finMidC"
	602,789 - 602,804 aBone.theName = "def_r_finThumbA"
	602,805 - 602,820 aBone.theName = "def_r_finThumbB"
	602,821 - 602,836 aBone.theName = "def_r_finThumbC"
	602,837 - 602,856 aBone.theName = "def_r_finRingCarpal"
	602,857 - 602,871 aBone.theName = "def_r_finRingA"
	602,872 - 602,886 aBone.theName = "def_r_finRingB"
	602,887 - 602,901 aBone.theName = "def_r_finRingC"
	602,902 - 602,917 aBone.theName = "def_r_finPinkyA"
	602,918 - 602,933 aBone.theName = "def_r_finPinkyB"
	602,934 - 602,949 aBone.theName = "def_r_finPinkyC"
	602,950 - 602,961 aBone.theName = "def_l_thigh"
	602,962 - 602,972 aBone.theName = "def_l_knee"
	602,973 - 602,984 aBone.theName = "def_l_ankle"
	602,985 - 602,995 aBone.theName = "def_l_ball"
	602,996 - 603,007 aBone.theName = "def_l_kneeB"
	603,008 - 603,019 aBone.theName = "def_r_thigh"
	603,020 - 603,030 aBone.theName = "def_r_knee"
	603,031 - 603,042 aBone.theName = "def_r_ankle"
	603,043 - 603,053 aBone.theName = "def_r_ball"
	603,054 - 603,065 aBone.theName = "def_r_kneeB"
	603,066 - 603,079 aBone.theName = "ja_l_propHand"
	603,080 - 603,093 aBone.theName = "ja_r_propHand"
	603,094 - 603,105 aBone.theName = "weapon_bone"
	603,106 - 603,121 aBone.theName = "def_c_proscreen"
	603,122 - 603,139 aBone.theName = "ja_ads_attachment"
	603,140 - 603,150 aBone.theName = "def_c_acgs"
	603,151 - 603,161 aBone.theName = "def_c_base"
	603,162 - 603,171 aBone.theName = "def_c_cro"
	603,172 - 603,182 aBone.theName = "def_c_bolt"
	603,183 - 603,193 aBone.theName = "def_c_hcog"
	603,194 - 603,206 aBone.theName = "muzzle_flash"
	603,207 - 603,221 aBone.theName = "def_c_magazine"
	603,222 - 603,238 aBone.theName = "def_c_sightFront"
	603,239 - 603,259 aBone.theName = "def_c_sightFront_off"
	603,260 - 603,275 aBone.theName = "def_c_sightRear"
	603,276 - 603,295 aBone.theName = "def_c_sightRear_off"
	603,296 - 603,307 anAttachment.theName = "CAMERA_BASE"
	603,308 - 603,314 anAttachment.theName = "CAMERA"
	603,315 - 603,321 anAttachment.theName = "L_HAND"
	603,322 - 603,328 anAttachment.theName = "R_HAND"
	603,329 - 603,340 anAttachment.theName = "SWAY_ROTATE"
	603,341 - 603,359 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	603,360 - 603,370 anAttachment.theName = "L_BACKHAND"
	603,371 - 603,386 anAttachment.theName = "__illumPosition"
	603,387 - 603,392 anAttachment.theName = "shell"
	603,393 - 603,401 anAttachment.theName = "shell_fp"
	603,402 - 603,409 anAttachment.theName = "SIGHT_1"
	603,410 - 603,417 anAttachment.theName = "SIGHT_2"
	603,418 - 603,425 anAttachment.theName = "SIGHT_3"
	603,426 - 603,438 anAttachment.theName = "AMMO_COUNTER"
	603,439 - 603,448 anAttachment.theName = "l_hand_ik"
	603,449 - 603,458 anAttachment.theName = "r_hand_ik"
	603,459 - 603,463 anAttachment.theName = "hcog"
	603,464 - 603,468 anAttachment.theName = "acgs"
	603,469 - 603,472 anAttachment.theName = "cro"
	603,473 - 603,483 anAttachment.theName = "HCOG_FRONT"
	603,484 - 603,493 anAttachment.theName = "HCOG_REAR"
	603,494 - 603,504 anAttachment.theName = "ACGS_FRONT"
	603,505 - 603,514 anAttachment.theName = "ACGS_REAR"
	603,515 - 603,526 anAttachment.theName = "SCR_BL_ACGS"
	603,527 - 603,538 anAttachment.theName = "SCR_TR_ACGS"
	603,539 - 603,548 anAttachment.theName = "CRO_FRONT"
	603,549 - 603,557 anAttachment.theName = "CRO_REAR"
	603,558 - 603,568 anAttachment.theName = "SCR_BL_CRO"
	603,569 - 603,579 anAttachment.theName = "SCR_TR_CRO"
	603,580 - 603,589 anAttachment.theName = "proscreen"
	603,590 - 603,600 anAttachment.theName = "sightFront"
	603,601 - 603,615 anAttachment.theName = "sightFront_off"
	603,616 - 603,625 anAttachment.theName = "sightRear"
	603,626 - 603,639 anAttachment.theName = "sightRear_off"
	603,640 - 603,646 anAttachment.theName = "flyout"
	603,647 - 603,658 anAttachment.theName = "MENU_ROTATE"
	603,659 - 603,673 aHitboxSet.theName = "emptyhitboxset"
	603,674 - 603,678 anAnimationDesc.theName = @ref
	603,679 - 603,690 anAnimationDesc.theName = ads_in_anim
	603,691 - 603,703 anAnimationDesc.theName = ads_out_anim
	603,704 - 603,721 anAnimationDesc.theName = ads_in_slide_anim
	603,722 - 603,740 anAnimationDesc.theName = ads_out_slide_anim
	603,741 - 603,763 anAnimationDesc.theName = ads_in_slide_hcog_anim
	603,764 - 603,787 anAnimationDesc.theName = ads_out_slide_hcog_anim
	603,788 - 603,810 anAnimationDesc.theName = ads_in_slide_holo_anim
	603,811 - 603,834 anAnimationDesc.theName = ads_out_slide_holo_anim
	603,835 - 603,856 anAnimationDesc.theName = ads_in_slide_aog_anim
	603,857 - 603,879 anAnimationDesc.theName = ads_out_slide_aog_anim
	603,880 - 603,896 anAnimationDesc.theName = ads_in_anim_alt1
	603,897 - 603,914 anAnimationDesc.theName = ads_out_anim_alt1
	603,915 - 603,931 anAnimationDesc.theName = ads_in_anim_alt2
	603,932 - 603,949 anAnimationDesc.theName = ads_out_anim_alt2
	603,950 - 603,966 anAnimationDesc.theName = ads_in_anim_alt3
	603,967 - 603,984 anAnimationDesc.theName = ads_out_anim_alt3
	603,985 - 604,006 anAnimationDesc.theName = ads_in_onehanded_anim
	604,007 - 604,029 anAnimationDesc.theName = ads_out_onehanded_anim
	604,030 - 604,056 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	604,057 - 604,084 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	604,085 - 604,111 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	604,112 - 604,139 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	604,140 - 604,166 anAnimationDesc.theName = ads_in_onehanded_anim_alt3
	604,167 - 604,194 anAnimationDesc.theName = ads_out_onehanded_anim_alt3
	604,195 - 604,210 anAnimationDesc.theName = run_anim_static
	604,211 - 604,219 anAnimationDesc.theName = run_anim
	604,220 - 604,234 anAnimationDesc.theName = run_anim_layer
	604,235 - 604,251 anAnimationDesc.theName = walk_anim_static
	604,252 - 604,261 anAnimationDesc.theName = walk_anim
	604,262 - 604,275 anAnimationDesc.theName = walk_ads_anim
	604,276 - 604,291 anAnimationDesc.theName = walk_anim_nocam
	604,292 - 604,310 anAnimationDesc.theName = idle_anim_autoplay
	604,311 - 604,333 anAnimationDesc.theName = idle_ads_anim_autoplay
	604,334 - 604,343 anAnimationDesc.theName = idle_anim
	604,344 - 604,357 anAnimationDesc.theName = idle_ads_anim
	604,358 - 604,376 anAnimationDesc.theName = idle_ads_anim_alt1
	604,377 - 604,395 anAnimationDesc.theName = idle_ads_anim_alt2
	604,396 - 604,414 anAnimationDesc.theName = idle_ads_anim_alt3
	604,415 - 604,434 anAnimationDesc.theName = idle_onehanded_anim
	604,435 - 604,458 anAnimationDesc.theName = idle_onehanded_ads_anim
	604,459 - 604,487 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	604,488 - 604,516 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	604,517 - 604,545 anAnimationDesc.theName = idle_onehanded_ads_anim_alt3
	604,546 - 604,561 anAnimationDesc.theName = idle_check_anim
	604,562 - 604,581 anAnimationDesc.theName = idle_check_ads_anim
	604,582 - 604,601 anAnimationDesc.theName = idle_check_anim_nod
	604,602 - 604,613 anAnimationDesc.theName = attack_anim
	604,614 - 604,629 anAnimationDesc.theName = attack_ads_anim
	604,630 - 604,650 anAnimationDesc.theName = attack_ads_anim_alt1
	604,651 - 604,671 anAnimationDesc.theName = attack_ads_anim_alt2
	604,672 - 604,692 anAnimationDesc.theName = attack_ads_anim_alt3
	604,693 - 604,710 anAnimationDesc.theName = attack_slide_anim
	604,711 - 604,732 anAnimationDesc.theName = attack_onehanded_anim
	604,733 - 604,758 anAnimationDesc.theName = attack_onehanded_ads_anim
	604,759 - 604,789 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	604,790 - 604,820 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	604,821 - 604,851 anAnimationDesc.theName = attack_onehanded_ads_anim_alt3
	604,852 - 604,863 anAnimationDesc.theName = @reload_seq
	604,864 - 604,881 anAnimationDesc.theName = reload_late1_anim
	604,882 - 604,899 anAnimationDesc.theName = @reload_empty_seq
	604,900 - 604,923 anAnimationDesc.theName = reload_empty_late1_anim
	604,924 - 604,947 anAnimationDesc.theName = reload_empty_late2_anim
	604,948 - 604,972 anAnimationDesc.theName = @reload_onehanded_seq_02
	604,973 - 605,000 anAnimationDesc.theName = reload_onehanded_late1_anim
	605,001 - 605,028 anAnimationDesc.theName = @reload_empty_onehanded_seq
	605,029 - 605,062 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	605,063 - 605,096 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	605,097 - 605,115 anAnimationDesc.theName = @reload_crouch_seq
	605,116 - 605,140 anAnimationDesc.theName = reload_late1_crouch_anim
	605,141 - 605,165 anAnimationDesc.theName = @reload_empty_crouch_seq
	605,166 - 605,196 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	605,197 - 605,227 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	605,228 - 605,256 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	605,257 - 605,291 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	605,292 - 605,326 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	605,327 - 605,367 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	605,368 - 605,408 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	605,409 - 605,433 anAnimationDesc.theName = switch_to_onehanded_anim
	605,434 - 605,458 anAnimationDesc.theName = switch_to_twohanded_anim
	605,459 - 605,478 anAnimationDesc.theName = switch_to_jump_anim
	605,479 - 605,498 anAnimationDesc.theName = switch_to_land_anim
	605,499 - 605,525 anAnimationDesc.theName = switch_to_jump_crouch_anim
	605,526 - 605,552 anAnimationDesc.theName = switch_to_land_crouch_anim
	605,553 - 605,576 anAnimationDesc.theName = switch_to_jump_ads_anim
	605,577 - 605,600 anAnimationDesc.theName = switch_to_land_ads_anim
	605,601 - 605,610 anAnimationDesc.theName = iron_anim
	605,611 - 605,620 anAnimationDesc.theName = holo_anim
	605,621 - 605,630 anAnimationDesc.theName = hcog_anim
	605,631 - 605,639 anAnimationDesc.theName = aog_anim
	605,640 - 605,653 anAnimationDesc.theName = iron_anim_nod
	605,654 - 605,668 anAnimationDesc.theName = @drawfirst_seq
	605,669 - 605,690 anAnimationDesc.theName = @drawfirst_crouch_seq
	605,691 - 605,715 anAnimationDesc.theName = @drawfirst_onehanded_seq
	605,716 - 605,725 anAnimationDesc.theName = @draw_seq
	605,726 - 605,745 anAnimationDesc.theName = @draw_onehanded_seq
	605,746 - 605,762 anAnimationDesc.theName = @draw_crouch_seq
	605,763 - 605,789 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	605,790 - 605,802 anAnimationDesc.theName = @holster_seq
	605,803 - 605,825 anAnimationDesc.theName = @holster_onehanded_seq
	605,826 - 605,836 anAnimationDesc.theName = @raise_seq
	605,837 - 605,857 anAnimationDesc.theName = @raise_onehanded_seq
	605,858 - 605,878 anAnimationDesc.theName = @raise_frommelee_seq
	605,879 - 605,896 anAnimationDesc.theName = @raise_crouch_seq
	605,897 - 605,924 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	605,925 - 605,952 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	605,953 - 605,981 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	605,982 - 605,992 anAnimationDesc.theName = @lower_seq
	605,993 - 606,013 anAnimationDesc.theName = @lower_onehanded_seq
	606,014 - 606,025 anAnimationDesc.theName = @sprint_seq
	606,026 - 606,042 anAnimationDesc.theName = @sprintraise_seq
	606,043 - 606,066 anAnimationDesc.theName = @sprintraise_seq_regrip
	606,067 - 606,087 anAnimationDesc.theName = @sprintraise_seq_air
	606,088 - 606,103 anAnimationDesc.theName = @sprintdraw_seq
	606,104 - 606,122 anAnimationDesc.theName = @sprintholster_seq
	606,123 - 606,144 anAnimationDesc.theName = @sprint_onehanded_seq
	606,145 - 606,171 anAnimationDesc.theName = @sprintraise_onehanded_seq
	606,172 - 606,197 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	606,198 - 606,226 anAnimationDesc.theName = @sprintholster_onehanded_seq
	606,227 - 606,259 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	606,260 - 606,276 anAnimationDesc.theName = optic_anim_layer
	606,277 - 606,297 anAnimationDesc.theName = optic_anim_layer_ads
	606,298 - 606,318 anAnimationDesc.theName = wind_loop_anim_layer
	606,319 - 606,343 anAnimationDesc.theName = wind_loop_ads_anim_layer
	606,344 - 606,347 aSeqDesc.theName = "ref"
	606,348 - 606,356 aSeqDesc.theName = "walk_seq"
	606,357 - 606,371 aSeqDesc.theName = "walk_seq_nocam"
	606,372 - 606,405 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	606,406 - 606,436 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	606,437 - 606,459 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	606,460 - 606,467 anActivityModifier.theName = sliding
	606,468 - 606,502 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	606,503 - 606,523 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	606,524 - 606,530 anActivityModifier.theName = crouch
	606,531 - 606,569 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	606,570 - 606,605 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	606,606 - 606,645 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	606,646 - 606,671 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	606,672 - 606,682 aSeqDesc.theName = "reload_seq"
	606,683 - 606,696 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	606,697 - 606,722 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	606,723 - 606,738 anEvent.theName = AE_CL_PLAYSOUND
	606,739 - 606,752 anEvent.theName = AE_WPN_RUMBLE
	606,753 - 606,768 anEvent.theName = AE_WPN_FILLAMMO
	606,769 - 606,787 anEvent.theName = AE_WPN_READYTOFIRE
	606,788 - 606,804 aSeqDesc.theName = "reload_late1_seq"
	606,805 - 606,824 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	606,825 - 606,850 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	606,851 - 606,867 aSeqDesc.theName = "reload_empty_seq"
	606,868 - 606,886 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	606,887 - 606,912 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	606,913 - 606,935 aSeqDesc.theName = "reload_empty_late1_seq"
	606,936 - 606,960 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	606,961 - 606,983 aSeqDesc.theName = "reload_empty_late2_seq"
	606,984 - 607,008 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	607,009 - 607,032 aSeqDesc.theName = "reload_onehanded_seq_02"
	607,033 - 607,056 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	607,057 - 607,083 aSeqDesc.theName = "reload_onehanded_late1_seq"
	607,084 - 607,113 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	607,114 - 607,140 aSeqDesc.theName = "reload_empty_onehanded_seq"
	607,141 - 607,169 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	607,170 - 607,202 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	607,203 - 607,237 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	607,238 - 607,270 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	607,271 - 607,305 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	607,306 - 607,323 aSeqDesc.theName = "reload_crouch_seq"
	607,324 - 607,347 aSeqDesc.theName = "reload_late1_crouch_seq"
	607,348 - 607,371 aSeqDesc.theName = "reload_empty_crouch_seq"
	607,372 - 607,401 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	607,402 - 607,431 aSeqDesc.theName = "reload_empty_late2_crohch_seq"
	607,432 - 607,459 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	607,460 - 607,493 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	607,494 - 607,527 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	607,528 - 607,567 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	607,568 - 607,607 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	607,608 - 607,621 aSeqDesc.theName = "drawfirst_seq"
	607,622 - 607,638 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	607,639 - 607,659 aSeqDesc.theName = "drawfirst_crouch_seq"
	607,660 - 607,683 aSeqDesc.theName = "drawfirst_onehanded_seq"
	607,684 - 607,710 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAWFIRST"
	607,711 - 607,719 aSeqDesc.theName = "draw_seq"
	607,720 - 607,731 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	607,732 - 607,750 aSeqDesc.theName = "draw_onehanded_seq"
	607,751 - 607,772 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	607,773 - 607,788 aSeqDesc.theName = "draw_crouch_seq"
	607,789 - 607,814 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	607,815 - 607,826 aSeqDesc.theName = "holster_seq"
	607,827 - 607,841 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	607,842 - 607,863 aSeqDesc.theName = "holster_onehanded_seq"
	607,864 - 607,888 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	607,889 - 607,898 aSeqDesc.theName = "raise_seq"
	607,899 - 607,911 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	607,912 - 607,931 aSeqDesc.theName = "raise_onehanded_seq"
	607,932 - 607,954 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	607,955 - 607,974 aSeqDesc.theName = "raise_frommelee_seq"
	607,975 - 607,998 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	607,999 - 608,015 aSeqDesc.theName = "raise_crouch_seq"
	608,016 - 608,042 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	608,043 - 608,069 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	608,070 - 608,097 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	608,098 - 608,107 aSeqDesc.theName = "lower_seq"
	608,108 - 608,120 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	608,121 - 608,140 aSeqDesc.theName = "lower_onehanded_seq"
	608,141 - 608,163 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	608,164 - 608,174 aSeqDesc.theName = "sprint_seq"
	608,175 - 608,188 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	608,189 - 608,204 aSeqDesc.theName = "sprintraise_seq"
	608,205 - 608,229 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	608,230 - 608,252 aSeqDesc.theName = "sprintraise_seq_regrip"
	608,253 - 608,272 aSeqDesc.theName = "sprintraise_seq_air"
	608,273 - 608,276 anActivityModifier.theName = air
	608,277 - 608,291 aSeqDesc.theName = "sprintdraw_seq"
	608,292 - 608,313 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	608,314 - 608,331 aSeqDesc.theName = "sprintholster_seq"
	608,332 - 608,358 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	608,359 - 608,379 aSeqDesc.theName = "sprint_onehanded_seq"
	608,380 - 608,403 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	608,404 - 608,429 aSeqDesc.theName = "sprintraise_onehanded_seq"
	608,430 - 608,464 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	608,465 - 608,489 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	608,490 - 608,521 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	608,522 - 608,549 aSeqDesc.theName = "sprintholster_onehanded_seq"
	608,550 - 608,586 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	608,587 - 608,618 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	608,619 - 608,629 aSeqDesc.theName = "ads_in_seq"
	608,630 - 608,643 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	608,644 - 608,661 aSeqDesc.theName = "ads_in_crouch_seq"
	608,662 - 608,676 aSeqDesc.theName = "ads_in_seq_air"
	608,677 - 608,688 aSeqDesc.theName = "ads_out_seq"
	608,689 - 608,703 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	608,704 - 608,722 aSeqDesc.theName = "ads_out_crouch_seq"
	608,723 - 608,738 aSeqDesc.theName = "ads_out_seq_air"
	608,739 - 608,759 aSeqDesc.theName = "ads_in_onehanded_seq"
	608,760 - 608,783 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	608,784 - 608,812 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	608,813 - 608,837 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	608,838 - 608,859 aSeqDesc.theName = "ads_out_onehanded_seq"
	608,860 - 608,884 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	608,885 - 608,914 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	608,915 - 608,922 anActivityModifier.theName = wallrun
	608,923 - 608,952 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	608,953 - 608,962 aSeqDesc.theName = "run_layer"
	608,963 - 608,979 aSeqDesc.theName = "run_layer_reload"
	608,980 - 608,991 aSeqDesc.theName = "optic_layer"
	608,992 - 609,007 aSeqDesc.theName = "wind_loop_layer"
	609,008 - 609,027 aSeqDesc.theName = "wind_loop_ads_layer"
	609,028 - 609,045 aSeqDesc.theName = "idle_seq_autoplay"
	609,046 - 609,054 aSeqDesc.theName = "idle_seq"
	609,055 - 609,066 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	609,067 - 609,079 aSeqDesc.theName = "idle_seq_air"
	609,080 - 609,099 aSeqDesc.theName = "idle_seq_crouch_air"
	609,100 - 609,115 aSeqDesc.theName = "idle_seq_crouch"
	609,116 - 609,134 aSeqDesc.theName = "idle_onehanded_seq"
	609,135 - 609,156 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	609,157 - 609,179 aSeqDesc.theName = "idle_onehanded_seq_air"
	609,180 - 609,190 aSeqDesc.theName = "attack_seq"
	609,191 - 609,208 aSeqDesc.theName = "attack_seq_regrip"
	609,209 - 609,229 aSeqDesc.theName = "attack_onehanded_seq"
	609,230 - 609,256 aSeqDesc.theName = "attack_onehanded_slide_seq"
	609,257 - 609,271 aSeqDesc.theName = "idle_check_seq"
	609,272 - 609,286 aSeqDesc.theActivityName = "ACT_TRANSITION"
	609,287 - 609,302 aSeqDesc.theName = "crouch2idle_seq"
	609,303 - 609,309 aSeqDesc.theName = "regrip"
	609,310 - 609,319 aSeqDesc.theName = "regrip_02"
	609,320 - 609,339 aSeqDesc.theName = "switch_to_jump_iron"
	609,340 - 609,359 aSeqDesc.theName = "switch_to_land_iron"
	609,360 - 609,381 aSeqDesc.theName = "idle_check_crouch_seq"
	609,382 - 609,408 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	609,409 - 609,435 aSeqDesc.theName = "switch_to_land_iron_crouch"
	609,436 - 609,455 aSeqDesc.theName = "switch_to_onehanded"
	609,456 - 609,475 aSeqDesc.theName = "switch_to_twohanded"
	609,476 - 609,500 aSeqDesc.theName = "switch_to_onehanded_jump"
	609,501 - 609,525 aSeqDesc.theName = "switch_to_onehanded_land"
	609,526 - 609,535 aLocalNodeName = twohanded
	609,536 - 609,545 aLocalNodeName = onehanded
	609,546 - 609,550 aLocalNodeName = fire
	609,551 - 609,555 aLocalNodeName = jump
	609,556 - 609,567 aLocalNodeName = land_crouch
	609,568 - 609,572 aLocalNodeName = land
	609,573 - 609,584 aLocalNodeName = jump_crouch
	609,585 - 609,589 aBodyPart.theName = "r101"
	609,590 - 609,600 aBodyPart.theName = "sight_hcog"
	609,601 - 609,611 aBodyPart.theName = "sight_acgs"
	609,612 - 609,621 aBodyPart.theName = "sight_cro"
	609,622 - 609,635 aBodyPart.theName = "r101_sight_on"
	609,636 - 609,649 aBodyPart.theName = "r101_magazine"
	609,650 - 609,679 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	609,680 - 609,704 aTexture.thePathFileName = "models\weapons\r101\r101"
	609,705 - 609,736 aTexture.thePathFileName = "models\weapons\r101\r101_skin31"
	609,737 - 609,770 aTexture.thePathFileName = "models\weapons\r101\r101_prime_01"
	609,771 - 609,804 aTexture.thePathFileName = "models\weapons\r101\r101_prime_02"
	609,805 - 609,838 aTexture.thePathFileName = "models\weapons\r101\r101_prime_03"
	609,839 - 609,872 aTexture.thePathFileName = "models\weapons\r101\r101_prime_04"
	609,873 - 609,906 aTexture.thePathFileName = "models\weapons\r101\r101_prime_05"
	609,907 - 609,940 aTexture.thePathFileName = "models\weapons\r101\r101_prime_06"
	609,941 - 609,974 aTexture.thePathFileName = "models\weapons\r101\r101_prime_07"
	609,975 - 610,008 aTexture.thePathFileName = "models\weapons\r101\r101_prime_08"
	610,009 - 610,042 aTexture.thePathFileName = "models\weapons\r101\r101_prime_09"
	610,043 - 610,092 aTexture.thePathFileName = "models/weapons/attachments/ammo_counter_screen_bg"
	610,093 - 610,134 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	610,135 - 610,172 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	610,173 - 610,221 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	610,222 - 610,265 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	610,266 - 610,306 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	610,307 - 3,618,385 [ERROR] Unread bytes (non-zero) [ 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 1F 33 C0 8F ... ]
	3,618,386 - 3,618,386 END OF FILE + 1 (File size)
========================
